strates
21st July 2006, 12:29 AM
I haven't seen this one mentioned here, so I am posting about it.
It is weblinked here http://dist.ist.tugraz.at/cape5//
It has parsable stats, it accepts new members, and it is active.
Some basic background info was posted by Petrusborder on the Team Anandtech forums. I have reproduced it here for your convience.
Om a more serious notes - I'll report any problems, crashes, hang-ups here and we will see how things are:
1. Just now a total of 260 crunchers ...
2. ... and 59 teams
3. the workunits take anything from 0.17 seconds to over > 50 hours - depending on computer. Short WUs are much more common - long WUs are not common at all (see below).
4. 82 WUs downloaded take 352 kBytes HD-space ...
5. ... the crunching application 332 kBytes, additional files about 25 kBytes
6. Uploads about 4 - 10 kBytes, downloads about the same.
7. The admin of this projects responds to posts in the forum quite often, very friendly.
Here is the forum: (http://dist.ist.tugraz.at/cape5/forum_index.php)
quote:
1) Our web is not finished yet. I leave the explanation of the project's purpose to Oswin who is deeply involved in the scientific part. We will create an extra page for that next week.
2) 550 000 WU's will reach for about 40 days, right. But this project will never die, we will just replace the application and the workunits. I can guarantee that there will never be enough computing power to fit our needs. quote:
We have extremely short WU's as well as extremely long ones and this is absolutely unpredictable. Also the algorithm has no chance to estimate how much work is left. This is the reason why we don't update the percent-done-value.
At the moment my P4 3.0 Ghz computes a WU since 53 hours. But such long WU's do not occur often. Petrus' comment:
The main problem seems to be that there seems no way an algorythm can predict how long a WU takes to crunch. Therefore a comp may download a lot of WUs, after some time start to crunch a long WU and the dead-line for completion may pass without the WUs getting crunched.
The admins have prolonged the deadline, now it is 8 - 10 days. There are still a lot of the old WUs with a two-day-deadline around ... and there you can hit a snag (see above) quite quickly.
I would say that this project is a still public beta-project.
And finally, a link to what the project is about: http://dist.ist.tugraz.at/cape5//why.html
Let me know if any more information is required.
Respectfully,
Strates
It is weblinked here http://dist.ist.tugraz.at/cape5//
It has parsable stats, it accepts new members, and it is active.
Some basic background info was posted by Petrusborder on the Team Anandtech forums. I have reproduced it here for your convience.
Om a more serious notes - I'll report any problems, crashes, hang-ups here and we will see how things are:
1. Just now a total of 260 crunchers ...
2. ... and 59 teams
3. the workunits take anything from 0.17 seconds to over > 50 hours - depending on computer. Short WUs are much more common - long WUs are not common at all (see below).
4. 82 WUs downloaded take 352 kBytes HD-space ...
5. ... the crunching application 332 kBytes, additional files about 25 kBytes
6. Uploads about 4 - 10 kBytes, downloads about the same.
7. The admin of this projects responds to posts in the forum quite often, very friendly.
Here is the forum: (http://dist.ist.tugraz.at/cape5/forum_index.php)
quote:
1) Our web is not finished yet. I leave the explanation of the project's purpose to Oswin who is deeply involved in the scientific part. We will create an extra page for that next week.
2) 550 000 WU's will reach for about 40 days, right. But this project will never die, we will just replace the application and the workunits. I can guarantee that there will never be enough computing power to fit our needs. quote:
We have extremely short WU's as well as extremely long ones and this is absolutely unpredictable. Also the algorithm has no chance to estimate how much work is left. This is the reason why we don't update the percent-done-value.
At the moment my P4 3.0 Ghz computes a WU since 53 hours. But such long WU's do not occur often. Petrus' comment:
The main problem seems to be that there seems no way an algorythm can predict how long a WU takes to crunch. Therefore a comp may download a lot of WUs, after some time start to crunch a long WU and the dead-line for completion may pass without the WUs getting crunched.
The admins have prolonged the deadline, now it is 8 - 10 days. There are still a lot of the old WUs with a two-day-deadline around ... and there you can hit a snag (see above) quite quickly.
I would say that this project is a still public beta-project.
And finally, a link to what the project is about: http://dist.ist.tugraz.at/cape5//why.html
Let me know if any more information is required.
Respectfully,
Strates