View Full Version : Sig stats - OGR
10:13
24th February 2003, 06:35 PM
Err ... I'm not even sure who this is even directed to... LOL
In setting up Sig stats
a) we don't hvae a selection for OGR-24 (and this is reasonable since this wasn't active till just recently)
b) OGR-25 doesn't seem to beupdating with either Ninja stats or overall stats.
Just curious. If work needs to be done I might take a whack at it ...if I know where to do it, that is ...
Terminator
24th February 2003, 07:07 PM
Hi 10, the siggies haven't been updating for a while (RC5-72 doesn't work either) I'm assuming jema will sort it out when he get's some time, I don't want to overload him with all the changes going on, and with the Dnet stats only updating once a day I just check the stats and update my siggy manual it only takes a few seconds :)
Meadmaker
24th February 2003, 11:18 PM
I think that the stats that Hawkeye produces are outstanding, and more than enough to cover for the absence of the others.
When Jema gets back from his well-earned vacation (and finishes catching up on all other things that will demand his attention) hopefully we can get them working again.
LinearB
24th February 2003, 11:42 PM
Jema's stats are generated via the borgs, RC5-72 and OGR-25 should be okay, I'll have to mod the current OGR one for OGR-24 though.
Jema then needs to build these into his stats system, like T says we'll cut Jemma some slack for a while then we can start to hassle ;)
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